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Archive for the 'Linkydinks' Category

Tag Cloud Tips

Saturday, June 10th, 2006

What are Tag Clouds, you ask? Here’s a sample. I’ve provided some tips for building Tag Clouds at O’Reilly’s ONLamp website. This is an excerpt from my longer article, Building Tag Clouds with Perl and PHP.

Google US Puzzle Championship

Saturday, June 10th, 2006

Registration is now open for the Google US Puzzle Championship, organized by Nick Baxter and Will Shortz. Players have 2 1/2 hours to complete 25 fiendishly difficult puzzles.

Mosaic Blossom

Thursday, June 8th, 2006

I’m currently working on a series of mosaics using landscape and animal photos. Here’s a sample. UPDATE: I received a letter about this image. Here it is. I love the work that you do, and I have a question about what an algorithm is. Is it math that you can Javascript, taken from an abstraction […]

Petals around the Rose

Saturday, June 3rd, 2006

Petals around the Rose is a puzzle in which you must figure out an underlying system based on the roll of 5 dice. It took me about an hour to figure it out. Some people get it right away, others take months. Here are two versions. Chris Davis’s version (flash) Lloyd Borrett’s version (javascript)

Virgin Territory

Friday, June 2nd, 2006

While on a morning coffee run with a coworker, we chanced on the subject of religious experience, and I mentioned that exploring mathematics is the closest I’ve come to a religious epiphany. Although this notion is probably familiar to folks versed in the physical sciences, my friend was surprised to hear it. I brought up […]

Krypto Kakuros in Games Magazine

Friday, May 26th, 2006

Hey look at that! I managed to sneak a few of my Krypto Kakuro puzzles into the July issue of Games Magazine! Welcome puzzle solvers! If you’re visiting Krazydad because you want more puzzles, you’ll find ’em here. Also, you may enjoy the various offerings in the fun & games section.

Processing Group at Flickr

Friday, May 26th, 2006

The Processing group at Flickr contains a gallery of stunning images created with my favorite language for making motion graphics and algorithmic art: Processing. As I’ve mentioned before, processing is an excellent first language for budding algorithmic artists.

Clouds, clouds, everywhere

Wednesday, May 24th, 2006

When I told my family I wrote an article about tag clouds for O’Reilly, they went “Huh? What’s that?” But then again, these are the same folks that thought I was writing an article for this guy, instead of these guys. Anyway, this is a tag cloud: 2d algorithmic ALSA audio automatic bison blog book […]

The Shape of Song

Wednesday, May 24th, 2006

Martin Wattenberg’s The Shape of Song provides a series of graphic analyses of MIDI files. The arches link musical phrases that are repetitions of each other, and provide a striking guide to the structure of the music. The above image is Madonna’s “Like a Prayer.” The site contains images of varying styles of music ranging […]

PicoCrickets – Mindstorms sans Testosterone

Tuesday, May 23rd, 2006

A PicoCricket is a tiny computer that can make things spin, light up, and play music. You can plug lights, motors, sensors, and other devices into a PicoCricket, then program them to react, interact, and communicate. For example, you can make a cat and program it to purr when someone pets it. Or you can […]